Star Wars #21

Star Wars #21

Writer: Jason Aaron
Artist: Jorge Molina
Colorist: Matt Milla
Letterer: Chris Eliopoulos
Cover Artist: David Aja

Star Wars #21 kicks off an interesting side adventures with SCAR Squadron. The issue follows an elite unite of Stormtroopers as they hunt down some Rebels on the Ghost Moon and show off their particular talents. It gives readers a chance to get to know them a little while shining a light on the Empire and their point of view. If you’re an Imp fan, you’ll like this one.

SCAR Squadron (Special Commando Advanced Recon) is kind of a new take on Karen Traviss’ commando novels. The squad is lead by Sergeant Kreel who we met back on Nar Shaddaa as the Gamemaster. After the success of that undercover operation, Kreel has moved on to new missions, and his current one is earning the trust of SCAR Squadron. To help readers follow along, each member of the unit has a unique look, though there are still a lot of names to get used to. There’s Cav the point man, Misty the sniper, Mic the computer expert, Zuke the heavy weapons specialist, Aero the gear head, and I believe Shrap is the flametrooper. Each of them gets a brief moment in the issue, but most of it is spent on Kreel who leads the unit and narrates a little of his background. It makes for a fun story with a very heavy, pro-Empire slant.

While it makes for a fun break from the main title, I’m kinda wondering where this is heading. SCAR Squadron would be an ideal setup for a mini-series, but being the bad guys, they’re doomed to a quick end of if they try to take on Han, Luke and Leia. On top of that, while there is some appeal, it’ll be hard to keep readers vested in the characters if they’re pitted against our long time heroes. In this issue, they’re just hunting down some no name Rebels, but it’s inevitable that they’ll move on to bigger game. I’d hate to see such good potential thrown away.

The art in this issue isn’t too bad, but it isn’t the greatest either. It gets the job done, has a good flow and focus, and does manage to bring the story to visual life. However it lacks some of the detail and polish that other artists out there bring to the table. Molina’s style is a bit simpler. You can see where some panels get less attention than others in order to speed things along. The big splash pages fall short of grand payouts and simply take up more space. But it’s not bad art, it just lacks the awe factor.

Aaron does a pretty good job of throwing together this squad, tossing them into some action, and sparking up some unique flair with the characters. While the art isn’t the greatest, it doesn’t bring the comic down that much. I still give it a four out of five metal bikinis.

Reviewed By: Skuldren for Roqoo Depot.

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