Chewbacca #3 (of 5)
Writer: Gerry Duggan
Artist: Phil Noto
Letterer: Joe Caramagna
Cover Artist: Phil Noto
Digging to freedom leads to an escalation with the Empire for the people of Andelm IV. From the underground to the salvation of the surface, Chewbacca and Zarro aren’t out of trouble yet. They still have to deal with Jaum. But making matters worse is that Jaum is backed by the Imperials.
A lot of this issue takes place underground. Chewbacca survives being blow up only to be attacked by poisonous beetles. Then Chewie has to help the trapped miners escape the caves. After that, he agrees to help Zarro as she tries to figure out how to take on Jaum. Yet the biggest transition point in the story is at the end when Jaum calls in a favor from the Empire to deal with the rebellion on Andelm IV. With just Chewbacca, Zarro and maybe the help of a friend, I’m not sure how they plan on defeating the Empire.
The art in this issue is pretty good. It’s an interesting style that stands out. The visuals were a little confusing when Chewbacca was climbing out, but that’s my only complaint. The rest was good.
There was an issue that popped up with the storytelling side of things, however. For the most part, the series has been able to work with the handicap of Chewbacca speaking in roars and no one knowing what he’s saying. But I thought that was starting to hit some road bumps in this issue. The problem is that Chewbacca’s perspective becomes extremely vague since not only do the character in the story not know what he’s saying, but the readers don’t know either. There are a few clues for context, but it’s not enough. The end result is Chewbacca starts to become a roaring tall furry guy. He seems more like a beast than an intelligent creature. Hopefully that’ll change in the next issue.
Chewbacca #3 is definitely a transition issue as it builds to some action in the next one. As is, the it’s a good comic and I give it a four out of five metal bikinis.
Reviewed By: Skuldren for Roqoo Depot.